Archive for 3.2.2

My First Time with Ony

Posted in Gaming with tags , , , , , , , , , , , on November 5, 2009 by Camron

 Onyxia_10_27_06

Soooo….I’m a bit behind here but I have never really had the urge to head into Ony’s Lair.  The guild put together a group to run tonight.  After three wipes we finally got her.  Nothing good as far as loot but it was definitely a learning experience.  And seeing 8k DPS on the charts doesn’t hurt my confidence either (Thanks to phase 2 for that).

For a Rogue there’s not much to this fight.  PHASE 1 – Tank and spank but stay on the side of Ony to avoid tail and talon swipe.  at 60% health you begin PHASE 2 – First Fan of Knives the group of whelps that come out.  Redirect aggro using Tricks of the Trade.  Also your are watching for “Deep Breath” and you must immediately move to a wall in her lair.  After first phase of whelps switch to Guardian Adds (move out of range of guardians during blast nova) until 40% health and then begins PHASE 3 – Another tank and spank with some fears thrown in.  It’s really nothing when everyone pays attention and does their job.

It was short and fun and now that I’ve got an idea of how the fight goes I’m not as worried about Puggin it for 25man.

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Ooo! Piece of Candy…Mutilate Deeps Revisited

Posted in Gaming with tags , , , , , , , , , , , on November 4, 2009 by Camron

dummies_031809

So I hadn’t posted about this since I picked it up but I got my Black Night’s Rondel a couple of weeks ago but I hadn’t bothered heading for the tacklin dummies to test out my Deeps.  Well I did a few nights ago and was mighty surprised at what I found.  I was hitting 4k and able to sustain it unbuffed!  This is all compared to the boost Mutilate got after the 3.2.2 patch.  Check the link to read my story before…

https://noob4life.wordpress.com/2009/09/23/3-2-2-mutilate-boost/

I’m still interested to hear what some of my fellow mutilate Rogue’s are doing as far as Unbuffed Sustainable DPS?  A noobs gotta compare himself with someone!

Black Knight’s Rondel Drop Percentage

Posted in Gaming with tags , , , , , , , , , , , , on October 5, 2009 by Camron

So after two full weeks of patch 3.2.2 I have yet to get my hands on the new dagger drop from H ToC. I have ran the instance 13 times and seen it drop once only to roll an epic 7 against and enhancement Shammy. I think there has been some similar frustration with the caster dagger in there. Anybody know the drop percentage of this thing?

But regardless it’s a new goal for me. So I will continue to run the instance nightly until I can get my hands on it.

Hodir Rep Just Got Easier!

Posted in Gaming with tags , , , , , , , , , on September 26, 2009 by Camron

You can now run the regular daily dungeon to get a commendation for the Sons of Hodir. The commendation provides 500 rep towards the faction. I already have exalted status from the dailies. But many people do not like those dailies and haven’t been able to get the shoulder enchant provided by a Exalted Hodir status. So do your Reg Daily dungeon, get some conquest badges and Hodir rep all at the same time!

Sneaky Sneaky

Posted in Gaming with tags , , , , , , , , , , on September 25, 2009 by Camron

So Blizzard snuck a piece of loot past me which I thought was pretty hard to do. I check patch notes and other sources daily until patches are complete to keep up with changes. Anyways reading blogs today I noticed one post that mentioned a new piece of gear in H ToC.

 

Black Knight’s Rondel
Binds when picked up

One-Hand Dagger
235 – 353 Damage Speed 1.80

(163.3 damage per second)
+46 Agility
+35 Stamina
Durability 75 / 75
Requires Level 80
Item Level 219

Equip: Improves hit rating by 27 (0.82% @ L80).
Equip: Improves critical strike rating by 33 (0.72% @ L80).
Equip: Increases attack power by 70.
Sell Price: 21 48 9

I’m excited about this for the simple reason that running naxx a couple weeks back I had a lapse in judgement and decided to equip and enchant two fast daggers (what a noob). I could also use the hit rating on it, as I’m still shy of the cap. So this is my chance for a easy replacement if the drop rate is decent. It’ll be a good MH with Webbed Death in the OH.

3.2.2 Mutilate Boost

Posted in Gaming with tags , , , , , , , , on September 23, 2009 by Camron

Did a normal rotation last night after the release and noticed about a 500 point increase in sustained DPS (about 3500) with peaks around 3700.  This was unbuffed and is compared to the 3K I was getting before the patch, with peaks around 3200.  I’m not a number Cruncher so I’m not going to try to explain it but here’s some of the changes that hit Mutilate Rogues yesterday;

  • Envenom’s scaling has been increased from 7% to 9% of attack power per combo point.
  • Fan of Knives: The damage done by this ability has been reduced by 30%.
  • Master Poisoner: No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison. 

My PvE Rotation consists of; stealth Garrote, Hunger for Blood, SnD, Mutilate, Rupture, Spam Mutilate until SnD is about to drop, Envenom

The whole idea is simple, keep rupture on as much as possible.  Never let Slice and Dice fall off.  When Vanish is available throw another Garrote on your target once your into your rotation.

Uber Noob; Week in Review

Posted in Gaming with tags , , , , , , , , on September 21, 2009 by Camron

Ok so I was on vacation from work last week and had a lot of extra time to play. Learned a couple of things pertaining to my Mutilate play style that I found humorus.

1) Do not equip two fast daggers – I made the mistake of equipping a second fast dagger to go with my webbed death. Found out that this causes your deadly poison to proc less often. That being said 3.2.2 will keep deadly poison charges up all the time which makes me wonder are we worried about the slow/fast combo anymore or could two fast daggers be viable?

2) There are other Rogues out there willing to help – Ran a VOA 25 man and had another rogue bring up my gemming on my Rogue. He said I should be gemming Agility and not AP. I knew I had gemmed this way for a reason and basically there was little to no difference between the two and Bright Cardinal’s were cheaper at the current time. Granted he was a combat Rogue who massively out DPSed me so I was excited to see how he could help. The main thing he brought up was my hit rating and how I needed to bring that up. I’ve got my eye on a couple of hit rating trinkets for help.

3) The guild continues to progress – Finally got through the Northrend Beasts encounter. I was releaved when it happened but we could not get the Lord down after that.

Anyways got those things I am working on as well as Brewfest achievement. Pretty simple and only about 4 afternoons of doing drunken shenanigans.

Also there’s alot of rumors going on the extended maintence Tuesday will be 3.2.2 patch day. I’m gonna run my mutilate spec on some tackling dummies tonight and just see what numbers I produce and then run it after the patch (if it comes out) and see what kind of help mutilate got. I know for sure that no matter what they do combat will still own on multiple targets but I would like to see my Noob deeps uped on a single sustained target.