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DPSforDummies.com

Posted in Gaming with tags , , , , , , , , on November 15, 2009 by Camron

I haven’t posted in a week or so.  Not much has been going on in game but the main reason is I have been working hard on the new website. www.DPSforDummies.com Link in the sidebar.  The site just has a landing page right now but I hope to be able to have it up and running soon!

Edit; Site’s up and running.  Check it out!

All Nightmare Long

Posted in Gaming with tags , , , , , , , , , on August 19, 2009 by Camron

I wanted to do this entry because of the trouble Halls of Stone has given me as a Melee DPSer.  Out of the two times I have been to this horror I swear I had to have died 7 to 8 times.

In my most recent attempt with a very Veteran Group I managed to get by only needing a rez three times. *Ugh*  Group make up was a Pally Tank, Preist, Lock, Hunter and then me the loan Melee DPSer.  The Tank, Healer and Lock of the group are all Veteran players and also happen to be officers in the guild so they are well versed for this fight.  Here’s some tips for you so you don’t walk out of HoS with a little less “in-game” self-esteem.

Maiden of Grief
The Maiden will summon void zones under random group members that, generally, need to be moved out of.  She will also cast Shock of Sorrow, which does a small amount of shadow damage and incapacitates the whole group for six seconds.  The healer and tank, when they see her casting this spell, need to move into one of the void zones before they’re incapacitated, so the incapacitation will break and they’re able to continue tanking and healing while everyone else is stunned.  It’s important to note that if one player breaks the incapacitate and the tank doesn’t, the Maiden will immediately start attacking the non-stunned player, so the tank needs to be sure to break the effect.  As long as you’re able to survive the incapacitation’s one way or another there’s no real problem.  My problem came from the tank being incapacitated and me breaking it.  Sure enough she came straight for me.  Don’t let this happen to you! 

Death 1 Rez 1 Wipe 0

Krystallus
Krystallus’ main abilities are a Stomp, which does a small amount of damage and ranged knockback that causes all group members to slowly turn to stone over 5 seconds and Shattering them once everyone is completely immobile.  The Shatter deals damage to any allies nearby, everyone spread out and tank and spank.  No death here. 

Death 1 Rez 1  Wipe – 0

The Tribunal of Ages
After you talk to Brann Bronzebeard and escort him down the hallway to the Tribunal.  He will start to work on a computer terminal as the large heads on the wall start to come to life, and one begins shooting weak holy bolts at random group members.  At this point wave after wave of elite mobs as you’ve been fighting the whole instance will start running through the door you came from, and your job is to take them all down and prevent them from attacking Brann Bronzebeard in the back of the room.  After a while, the second head will begin attacking in tandem with the first; it slowly builds and fires a large orb that will deal heavy damage when it hits the ground, but can be easily spotted and avoided.  The third activates last, and will shoot continuous eye beams along the ground that need to be dodged.  Complete total wipe by the group at this point.  Healer got caught in a beam and we were not far behind.  Awhile after all three heads have been harassing you as you deal with the constantly incoming mobs, Brannwill succeed in shutting down the defensive system and a long scripted event will begin.  After it’s over, the door to the final boss will be open.  Although we wiped it, evidently we lasted just long enough to let Brann complete his task. 

Death – 2  Rez – 2  Wipe – 1

Sjonnir The Ironshaper
This boss is  horific for Melee. He sends out a Static Charge, which tank and Melee both should flee from the boss, the charge will cause the afflicted to damage all nearby allies, in response to which he should back off from the group; and Chain Lightning, a nuke that chains to other nearby allies.  There will also be a wave of weak slime adds, followed by a wave of helpful Earthen if the fight lasts that long.  The difficulty is really based upon how much melee you have, as they’ll be taking far more damage than any ranged DPS, but as long as the healer keeps up it’s a fairly simple fight.  As a Rogue, stay on boss as much as possible and don’t worry with adds.  It was pretty disheartening to watch the Range from a distance just pound damage on this guy while I was busy running in a running out constantly.  It was to no avail. 

Death – 3 Rez – 3 Wipe – 1.

I did manage to finish this place for the first time and got my achievement and a couple triumph badges.  But if Blizzard decides never to make this the daily again I wouldn’t lose any sleep over it…

Second Skin review

Posted in Gaming with tags , , , , , , on August 18, 2009 by Camron

Watched the Documentary “Second Skin” the other day and wanted to give a review.

Basically this film crew follows 7 people around who’s lives were somehow changed by an MMO. In particular World of Warcraft and Everquest. This was very interesting, it’s a great take on the life of a gamer, and also includes a lot of experts from the MMO world. Many of the people managed to live semi-normal lives while always taking shelter in a fantasy world. Film includes love, friendship, death and addiction all of which were caused by or surrounded by an MMO. I streamed it twice it was so good and any MMO player will enjoy this because in some way a player can relate to this film.

I give it two Daggers up.

The free showing of Second Skin is over but the DVD is released August 25th. Check it out!

Patch First Impressions

Posted in Gaming with tags , , , , , on August 18, 2009 by Camron

First impressions as a Player were “WOW”.  Being off and on with the game so much I had never been a part of such a huge content patch such as 3.2. New dungeon which is very interesting. Luckily I did some jousting right before this patch came out. And new raids which I have only got a guildie group run once in which we wiped three times and left. The badge change was also huge and allowed me as a new level 80 to almost reach full purple gear in two weeks.

As a Rogue there wasn’t much to the patch except for the ease of gearing mentioned before.

As an Engineer. Very happy. I had spent hours apon hours of mining, smelting and building of materials to get my profession up to 450. It was rewarded by an Auction House in Dalaran. If that would have been the only thing we got I would have been ecstatic. Jeeves is a new schematic. Farmed Library Guardians in the storm peaks for an hour before it dropped. Built it a couple of days after collecting mats for it. Attachment for helmets that attempts to Mind Control a humanoid. Haven’t tried this one yet but it sure does look ridiculous on the people I’ve seen wearing it.

Just days after this patch was released patch 3.2.2 was announced. FoK (Fan of Knives) is being nerfed by 30% damage. *sigh* I was enjoying being the top AoE in my groups…

Also

“Patch 3.2, gearing Noobs Since 2009”

Posted in Gaming with tags , , , , , , on August 18, 2009 by Camron

Best thing that ever happened to me (in WoW) was patch 3.2. Many players were outraged by the changes in the game. Don’t get me wrong I would’ve been also had I been gearing up for months only to find out another player could gear up in a couple of weeks. But I wasn’t. I was a player that Blizzard had targeted with this patch. A person with a full time job and only about 3 hours to spare a night.

My Rogue hit 80 just a couple of weeks before 3.2 was set to hit. I had tried out some different specs and enjoyed the simplicity of the Mutilate spec. A simple rotation that relys on SnD and Hunger for Blood always being up (Check out the guide on my links sidebar).  Still in greens I joined some guildies for a couple heroics for some quick gear. Soon I was being invited to Naxx which were my first raiding expeirences. Ran those a couple of times to pick up some quick badges of heroism and try to get out of greens before 3.2. All of the sudden I was emersed in the game. Raiding was always an element that I either wasn’t a high enough level for or never felt I had the gear for. And having a guild that wanted to help me with gear was amazing. I realized how different this was then having to PUG for everything. They were understanding, realized I was still learning and helped me in every way possible. Can you imagine someone walking into Ulduar with a couple greens still on. Looking back I couldn’t but they had brought me there to. I may have died a couple more times then everyone else but let’s just say that I was hooked again…

But for an entirely new reason.